Go to recent INPhobe...

9.10.2009

Game Theory

Game theory is a branch of applied mathematics that is used in the social sciences, most notably in economics, as well as in biology, engineering, political science, international relations, computer science, and philosophy. Game theory attempts to mathematically capture behavior in strategic situations, in which an individual's success in making choices depends on the choices of others. While initially developed to analyze competitions in which one individual does better at another's expense (zero-sum games), it has been expanded to treat a wide class of interactions, which are classified according to several criteria. Today, "game theory is a sort of umbrella or 'unified field' theory for the rational side of social science, where 'social' is interpreted broadly, to include human as well as non-human players (computers, animals, plants)."
[Source: en.wikipedia.org]

Zero-sum
In game theory and economic theory, zero-sum describes a situation in which a participant's gain or loss is exactly balanced by the losses or gains of the other participant(s). If the total gains of the participants are added up, and the total losses are subtracted, they will sum to zero. Zero-sum can be thought of more generally as constant sum where the benefits and losses to all players sum to the same value of money (or utility). Cutting a cake is zero- or constant-sum, because taking a larger piece reduces the amount of cake available for others. In contrast, non-zero-sum describes a situation in which the interacting parties' aggregate gains and losses is either less than or more than zero. Zero sum games are also called strictly competitive.
[Source: en.wikipedia.org]

[Discussion of game theory on numb3rs...]


[Zero-sum 'game' from The Princess Bride...]


[Game Theory -Introductory Course, UCTV, New Zeland, Feb-Jun/07...]

[Go here, to see the rest of the lectures]

[Resources: www.gametheory.net]
Reblog this post [with Zemanta]

No comments: